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Deadpool

C Tier

Unique / Self-damage · Advanced · notes verified Aug 9, 2026

A unique self-damaging style that is complicated to play and easy to punish.

Strengths

  • + Truly unique mechanics
  • + High skill ceiling if mastered

Weaknesses

  • Self-damage is a real cost
  • Complicated and tricky to use

Best Team Partners

Community suggestions for team synergy. Ms. Marvel and Carnage pair well with Deadpool in the recorded launch notes.

Start a team with Deadpool

Where They Fit on Your Team

Deadpool is the team's wildcard: his self-damaging tools create openings no other character can, at a real cost. He wants teammates who punish opponents for chasing those openings, like Ms. Marvel's grab pressure. He is a style pick, not a structure pick.

Pick or Skip

Pick Deadpool if you love unique mechanics and accept the self-damage trade-off. Skip him if you want a stable team plan — his game is inherently risky.

How to Play

Deadpool is the most unique character in the roster, and the unique mechanics come with a price: some of his tools hurt him. Learn the trade-offs in training before taking him online, and be ready for opponents to exploit the openings his own moves create.

The move list below is source-checked and dated. Verify anything tournament-critical in training mode.

Secret Commands — Verified

Cross-checked against keengamer, thegamer and thegameslayer on Aug 9, 2026. One counting note: PowerPyx's trophy guide counts five hidden commands (two taunts and three Fever Dream variants), while some community lists show six by including the base Fever Dream. We list all six inputs without changing that count — the trophy only needs the five hidden ones.

CommandInputNotes
Sexy Centrefold↓ ↓ ↓ ↓ ↓Tap down five times in a row. This is also a taunt in the Command List.
Healing Agura↓ ↓ ↓ ↓ ↓ + Circle + R1Press Circle and R1 together on the fifth down input.
Fever Dream↓↘→ + Triangle + CircleA 50 meter Super.
Fever Dream: Ranbu↓↘→ + Circle, then → + SquareFollow-up variant after the base Fever Dream.
Fever Dream: Phoenix↓↙←↙→ + Triangle + CircleOn the mirrored side, use ↓↘→↘← + Triangle + Circle.
Fever Dream: RagingSquare, Square, then → + Triangle + CircleChain-ending heavy variant.

Directions use the standard notation: ↓ is down, ↘ is down-forward, → is forward, ↙ is down-back. The trophies page lists the same five hidden commands under "Deadpool Saves the Tōkon Universe."

Deadpool Move List

Character-specific commands checked Sep 5, 2026 against TŌKONDB's transcription of the in-game command list and cross-checked against Tokon Fighting Souls Guide. Numpad notation: 236 = quarter-circle forward, 214 = quarter-circle back, 623 = forward/down/down-forward, and 632146 = half-circle back then forward. Verify tournament-critical timing and properties in training mode; frame data is not claimed here.

Source pages: TŌKONDB command list · Tokon Fighting Souls Guide

MoveTypeInputQuick SkillGaugeNotes
Trigger HappySkill236 + L / M / HQSThe EX / Quick Skill version uses 25 gauge; the traditional motion is listed here separately.
Chimichanga ChopSkill623 + L / M / H6 + QSThe EX / Quick Skill version uses 25 gauge; the traditional motion is listed here separately.
Slice 'n DiceSkill214 + L / M / H4 + QSThe EX / Quick Skill version uses 25 gauge; the traditional motion is listed here separately.
Death from AboveSkill22 + L / M / H2 + QSThe EX / Quick Skill version uses 25 gauge; the traditional motion is listed here separately.
Death from Above follow-upSkillL / M / H
Death from Above (Aerial)Skill22 + L / M / H (mid-air)2 + QS (mid-air)The EX / Quick Skill version uses 25 gauge; the traditional motion is listed here separately.
Rope-a-DopeSkill236 + M
Rope-a-Dope follow-upsSkillAttack, then Attack
Random Bullshit Go!Skill236 + M (mid-air)
Lightning Tornado UpperSkill623 + M
Burning HaymakerSkill214 + M
Foot DiveSkillL / M / H during Death from Above
Foot Dive (Forward Aerial)Skill623 + M (mid-air)
Foot Dive (Down Aerial)Skill22 + M (mid-air)
Fever DreamSuper236 + M + HU + QS50
Deadpool CorpsUltimate632146 + M + H6 + U + QS100
Meat ShieldUniqueU (hold OK)
Meat Shield (Crouching)Unique2 + U
Collateral DamageUnique6 + U
Faulty GrenadeUnique4 + U
HeadpoolUnique4 + U
Headpool HoverUniqueU (mid-air)
Headpool Hover follow-upUniqueL / M / H
Roman CancelUniqueU + L / M / H

L = Light (Square), M = Medium (Triangle), H = Heavy (Circle), U = Unique (R1), QS = Quick Skill (R2). In numpad notation, 236 is quarter-circle forward, 214 is quarter-circle back, 623 is a dragon-punch motion and 632146 is half-circle back then forward. ↓↘→ is quarter-circle forward, ↓↙← is quarter-circle back, ↓↓ is double down. Air OK means the move works mid-air. The controls page covers the full button and gauge breakdown.

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