Storm
B TierAll-rounder / Flying · Beginner · notes verified Aug 9, 2026
Fast movement and tornado pressure make her a fun, flexible pick with untapped ceiling.
Strengths
- + Very fast movement
- + Tornado pressure controls space
- + Smooth air combos
Weaknesses
- − Below top-tier damage
- − Needs reads to convert pressure
Best Team Partners
Community suggestions for team synergy. Black Panther and Ghost Rider pair well with Storm in the recorded launch notes.
Start a team with Storm →Where They Fit on Your Team
Storm is the team's speed option: her movement lets her rotate between point and assist roles quickly. Tornado pressure creates space for partners like Black Panther to convert. She is flexible, but she needs teammates who supply the damage she lacks.
Pick or Skip
Pick Storm if you want fast, mobile play with a smooth air game. Skip her if you want a character whose pressure alone wins matches — her damage needs converting.
How to Play
Storm is fast, so use the speed. Tornado pressure controls space and her air game is smooth, but her damage asks for more conversions than the top tier. Play her as a disruption character: get in, make them block, and rotate pressure angles.
The move list below is source-checked and dated. Verify anything tournament-critical in training mode.
Storm Move List
From tokon.gg's command list, read Aug 9, 2026. Skill names, Quick Skill shortcuts and gauge costs are confirmed; exact traditional motion inputs marked 'verifying' are still being cross-checked.
Source pages: TŌKONDB command list · Tokon Fighting Souls Guide
| Move | Type | Input | Quick Skill | Gauge | Notes |
|---|---|---|---|---|---|
| Tempest | Unique | U + Directional | — | — | Changes the direction or speed of normal moves and skills; can be used during other attacks. Hold ↑ while grounded to fly. |
| Lightning Strike | Skill | Directional + ATK (verifying) | QS | — | — |
| Cold Embrace | Skill | Directional + ATK (verifying) | → + QS | — | — |
| Whirlwind | Skill | Directional + ATK (verifying) | ← + QS | — | — |
| Tornado | Skill | ↓↓ + ATK | ↓ + QS | — | — |
| Hailstone | Skill | ↓↓ + ATK (mid-air) | ↓ + QS (mid-air) | — | — |
| Hurricane | Super | Directional + M + H (verifying) | QS + M + H | 50 | — |
| Eye of the Storm | Ultimate | Directional input + M + H (verifying) | → + QS + M + H | 100 | — |
L = Light (Square), M = Medium (Triangle), H = Heavy (Circle), U = Unique (R1), QS = Quick Skill (R2). In numpad notation, 236 is quarter-circle forward, 214 is quarter-circle back, 623 is a dragon-punch motion and 632146 is half-circle back then forward. ↓↘→ is quarter-circle forward, ↓↙← is quarter-circle back, ↓↓ is double down. Air OK means the move works mid-air. The controls page covers the full button and gauge breakdown.
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